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Product SummaryBrand: ACTIVISION Audio: English (Unknown) Published: 2009-06 Release Date: 2009-06-09 Platform: PLAYSTATION 3 Model: 83613 Publisher: Activision Inc. Product features: - A deep, conspiracy driven storyline set in a realistic recreation of New York City that delve into the true nature of Alex Mercer's power and his part in a conspiracy 40 years in the making.
- Fast & deadly shape-shifting combat that allows players to reconfigure body parts into offensive and defensive items like claws, blades, hammers, whips, shields and armor.
- Use of advanced sensory powers like thermal vision and infected vision to track your enemies and keep the action going.
- Fluid, over-the-top locomotion & agility based on real-life Parkour movement styles that allows you to bound from building to building, run up walls, bounce off cars and everything in your path.
- Unique disguising abilities derived from Alex's ability to "consume" characters, and in doing so acquire their appearance, memories and special abilities.
Video Game Reviews of PROTOTYPECustomer Review: Fun...but difficult and long Summary: 3 StarsI bought this game the day I bought my PS3. That was almost two months ago, and I still have not finished Prototype. Now, don't get me wrong, I haven't been playing it exclusively. I pop it in, attempt a couple of side missions, and then attempt to conquer a chapter in the storyline. Sometimes I advance the storyline, and sometimes I do not. Now, ultimately, this game is a lot of fun. But some of the chapters are just too long. Sometimes it feels like a mission should be finished, but you're just getting started. I get the feeling that the game would have been better if so many objectives weren't crammed into a single mission. Further, some of the missions are just TOO DIFFICULT. They really are a bit much. Game designers would be doing themselves a favor were they to realize that the easy level should be easy. Easy should not just be somewhat less difficult than normal or hard level, but still virtually impossible. Truth be told, I meet a lot of people who claim they just can't play video games. It's my belief that the game industry is costing itself a lot of money these days as games are just getting harder and harder. There's a segment of the population they're alienating that might otherwise embrace gaming. Appealing to these individuals would lead to more money being available for development as sales would increase. Thus, all gamers would benefit. And if someone complains that a game is too easy, tell them to raise the difficulty level. It's that simple.
That said, Prototype really plays a lot like a cross between Spider-Man 2 and Hulk Ultimate Destruction. If you enjoyed those games, you owe it to yourself to take this Prototype for a spin.
Description of PROTOTYPEYou are the PROTOTYPE, Alex Mercer, hiding in human form. You step out onto the streets of New York with no memory, but limitless power. As a terrifying viral epidemic sweeps across Manhattan, top-secret Black Watch Special Forces move in, transforming it into a war zone. Delve into the mysteries of your origin, the true nature of your power and your part in a conspiracy 40 years in the making. Prototype is a single player, open-world action game where players take control of shape-shifter Alex Mercer. In this gameworld you literally are a genetic prototype hiding in human form. You step out onto the streets of New York with no memory, but limitless potential power. As a terrifying viral epidemic sweeps across Manhattan, top-secret Blackwatch Special Forces move in, transforming it into a war zone. Delve into the mysteries of your origin, the true nature of your power and your part in a conspiracy 40 years in the making.  Battle through an infected NYC. View larger. |  Turn your body into a weapon. View larger. |  Consume abilities, memories and physical form of others. View larger. |  Combat or join special forces units. View larger. | Story Alex Mercer was once a scientist for the prominent medical research corporation, Gentek, but one day he wakes up to find himself a shape-shifter with absolute mastery over his genetic structure, but no memory of how this came to be. Taking to the streets of New York City in search of answers, he quickly encounters a web of lies and vows to rip the truth from those who have hidden it from him and the world. A few other things that Alex also learns quickly is that he is not alone in possessing amazing abilities, that there is a secret war brewing in New York City and he is on its front lines. A deadly infection has spilled out of control and the government has seized the media to stop the spread of information and has placed New York under quarantine as martial law is instated; igniting a firestorm of combat, carnage and death. As he roams the city, he faces an ever growing army of infected creatures warped and changed by the virus. As it spreads, the virus overwrites the genetics of those it infects, warping and changing their form into something else, something that seems to have been planned. The answers he seeks appear to be tied to the virus, so he rushes to discover the truth behind it, but standing against him and his goal is Project Blackwatch. An elite army specialist force, they are tasked with halting the spread of the virus at any cost and are eager to bring Alex in dead or alive to determine his connection to it. It would seem that they are potentially both enemy and ally to Alex's cause. Will Alex assist Blackwatch in its hunt, or join forces with the virus and subjugate humanity, pushing his powers to the limit as the genetic shackles of humanity fall by the wayside? That choice is up to the player in Prototype. Gameplay In Prototype players engage in 'Deceive or Destroy' gameplay. This allows gamers the choice to either blend in with the population and covertly progress through the story, or fully unleash Alex's powers, and move through New York City like a walking slaughterhouse, taking control of military vehicles, and causing destruction at every turn. Although Alex is literally strong enough to fling people and large objects around easily, his most intriguing power is his ability to 'consume' people. In doing this he acquires their memories, abilities, and their appearance. New memories help him to solve the mystery of how he got the way he is, while new appearances allow him to shape-shift into new useful forms at will and abilities allow him to maneuver in parts of the game requiring specific skills in specific situations. In addition, Alex's consumption of people also facilitates his ability to transform his physical body and manipulate his senses. Most weapons acquired in this way are outgrowths from his appendages like exaggerated blades, shields, whips and claws used for brutal close combat, but consumption also allows for powerful abilities like thermal vision, which provides for vision through smoke and obstacles, as well as 'infected vision' with which Alex can detect hotspots of viral infection throughout the city. Key Features: - Fast and Deadly Combat - Shape-shift your body to the situation at hand ... from claws to blades to hammers to whips, as you choose the right weapon for the situation. Change to shield or armor for defense or use advanced sensory powers (thermal vision, infected vision) to track your enemies.
- Over-the-top Locomotion - Seamlessly and fluidly bound from building to building, run up walls, bounce off cars and everything in your path. Adaptive parkour lets you move freely through the open-world environments of New York City.
- Unique Disguising Abilities - Consume anyone at anytime, take on their appearance and assume their memories and special abilities.
- Deep Conspiracy Driven Storyline - Wake up with no memory of the past ... just mysterious powers and a link to a town in Idaho. Delve into the mysteries of your origin, the true nature of your power and your part in a conspiracy 40 years in the making.
- Parkour Inspired In-game Movement - Alex Mercer's movements are inpired by Parkour, a mostly urban activity bordering on both art and martial arts that aims at moving the human body from one point to another as smoothly, efficiently and quickly as possible. Recent examples of it gained worldwide attention in chase scenes in the 2007 film "Casino Royale."
- PlayStation Trophies - Add to your collection of PlayStation trophies as you play.
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