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Video Game Reviews of Resident Evil 5Customer Review: Exciting Game Summary: 4 StarsGreat Graphics!
Nice Game play!
Quite Challenging!
I couldn't even finish the last chapter and had to quit playing, but I gotta say it was cool.
I loved this cockroach creature they put in the game. Its a good choice because many people fear cock roaches, which makes this creature quite scary. The other zombie-like creatures were also cool and tough.
I thought the partner you have assisting you is not that helpful. You are doing most of the work all the time. However having a partner is better than nothing I must say.
If you want a good action game, RE5 is one!
Customer Review: I LOVE IT Summary: 4 StarsI just bought this after watching tons of gameplay videos on youtube because it looked like a great game. And guess what? IT IS! It reminds me of "The Hills Have Eyes".
The controls are easy to learn and the graphics and sound are amazing.
The majority of the negative reviews you'll read on here are people crying about how it isn't RE4. Well I say to them, "THEN GO PLAY RE4"!! Can you not read the cover of the case?! There's a giant number "5" behind where it says Resident Evil!
Video games are made to play to have fun. And if this game isn't fun, then I don't know what is.
The only reason I gave 4 stars for the overall rating is because the game doesn't pause when you open the item screen to equip a different item. Although, you can assign items to the directional pad arrows for quicker access. I just always forget which item I have assigned to which directional buttons so it gets me killed every now and then.
Customer Review: New to Resident Evil Summary: 5 StarsI was new to the resident evil series and had downloaded the demo for this game on PSN. I hated the demo with no tutorial to explain the melee system and help with real time inventory management I kept dying from endless hordes of zombies. so I did not buy the game at launch. However after reading all the reviews I decided to buy the game any way months later. Man am I glad I did.
Pros-
This game looks great and is super addictive. It is so fun blowing away the monsters in this game. I have played through this game twice and there is still so much more to do the replay-ability n this game is off the charts I will be playing this for a long time. Online Co-op mode is great and as long as you have a good partner you may just run through the whole game in one sitting thats how fun this game is. With a headset the game is intense and very fun.
Cons - The final boss battles with wesker are very tedious. Controls take getting used too. Playing the game with AI partner is so frustrating Sheva continually shoots you in the back.
If you were like me and did not like the demo, I still suggest at least renting the game you will most likely love it. Overall get this game it is great and will be a keeper in my PS3 collection.
PSN ID TWO1FIVE - send me a request and I will co-op with you.
Customer Review: Some flaws but overall a good game Summary: 4 StarsThis is a good game. It has the amount of monsters that you would expect and a good amount of length. If you are a fan of resident evil 4 then go try this game, even if this is you first time playing a resident evil game you should still go and try. This installment is the first to include coop, split screen and online, and this is a welcome addition because it is a lot of fun to play through this with a friend. Now on to the bad. This game moves away from the dark and horror parts that resident evil 4 had, which is a let down, but not a game killer. Another thing is eva, you partner, who has some stupid AI so I would recommend you find a friend for when you try the harder difficulties. Also your inventory is limited and only in real time. Now that isn't horrible but when you are being attacked by a mob it can be hard to find the right weapon when you need it. Even with its flaws this is still a good game for anyone, so go out and try it.
Customer Review: A worthy succesor to Resident Evil 4? Summary: 4 StarsI may have played Resident Evil 4 far after its initial release, but even so, it was hard not to notice the overwhelming amount of praise the game was garnering. RE4 set a new standard for the survivor-horror genre and resurrected the Resident Evil franchise. Does RE5 try to be just as ground-breaking as RE4? No, RE5 instead tries to simulate and perfect the RE4 experience by incorporating a number of changes.
The biggest change is that this game is on the next generation (or should I say current generation) of consoles. The graphics are some of the best the 360 and PS3 currently have to offer. Of course, the wonderful graphics are almost a given considering a company with high production values such as Capcom developing a game on the next generation consoles. The real changes are the ones made to the gameplay.
The first major gameplay change is the co-op focus. Our hero Chris Redfield is paired up with sidekick Sheva at all times in the game. Having another armed person always by your side definitely take away the thrill factor that was present in RE4, but it makes this Resident Evil fun in another sort of way. When playing alone (such as I did) your partner Sheva is controlled by the AI. The AI is hard to describe. Most of the time it operates perfectly. Sheva seemed to have perfect aim with the rifle I gave her and definitely saved me from death more than once. However, there are certain points in the game when the AI poorly handles the situation at hand. Worst of all, these are points were you cannot just take matters into your own hand. Chris and Sheva are sometimes required to split up and if Sheva can't handle her own, there's little you can do to alleviate the problem. Fortunately, this problem only comes into play if you are playing alone. If you plan to play with another person, these situations won't show up.
The other game play change is the changes made to the inventory system. Compared to RE4's attache case system, RE5's is both a step forward and a step backward. The good news is that you no longer have to pause the game in the heat of the action to switch weapons or pick up ammo. You can assign your various guns and what have you to the four directions on the d-pad. Rather than pausing and scrolling through the menu to select your gun, just push up on the d-pad and out comes your weapon. There are other slots in your inventory for ammo and curatives that can be chosen by holding triangle (or Y on the 360 I'd assume) This too does not break up the in-game action. The problem with this system is that you only get an un-upgradeable 9 slots of inventory. Sure you had to manage space in RE4's attache case, but at least that system was fair. Here, one item can go in each slot, be it a gun, an herb, or an egg. Yes, an egg takes up just as much space as a gun. It's quite frustrating when your full inventory makes it unable for you to pick up a red herb, because the only destiny a red herb has is to be combined with a green herb, but before you can do that they both have to have their own slot in the inventory. You have to manage Sheva's inventory if you're playing alone, dictating what guns and ammo she'll be getting or not getting. You can request any item she may have for yourself, so the whole item management between the two of you isn't a total conundrum.
I can't say for you if the plot is better than that in RE4, but I can say that it is much more related to past Resident Evils than RE4's was. Whether this is a good or bad thing is up to the player.
In conclusion, there's no reason somebody who was pleased with RE4 wouldn't be pleased (if not more) by RE5. It has everything that made RE4 great along with new features and that next-gen flair to keep things fresh.
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