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Video Game Reviews of Medal of Honor AirborneCustomer Review: Good Solid Game Summary: 4 StarsBought this as one in a series of games, husband said it was solid but is now on another series of games for PS3. Still will always be a game he goes back to play.
Customer Review: Ridiculously hard. Summary: 2 StarsI have enjoyed all of the predecessors to the MOH version for its originality and effects. This version is more frustrating than enjoyable. I want be long but some of the key disappointments are that despite how seasoned you are as a first person shooter, you will be incredibly inaccurate! You can have clean shots but the game will not accept it as a direct hit. To drop an opponent you can often times go through half a clip especially the android like Nazis toward the end of the game. MOH will provide interesting drops and sometimes you have to go behind the lines to have a chance. You can not command your team and the computer is not quick to let them lead into a fight. You will feel as if there are endless enemies as they will pop up on the radar every turn even if you double back for ammo, weapons exchanges, or health. Finally, no matter the angle you will take a hit before you get a beam on the enemy. You can not crawl only kneel.
It is a challenge for the die-hard gamer but not as enjoyable as its competitor COD.
Customer Review: Mixed results Summary: 3 StarsHere's my main complaint of this game:
Why give me a sniper rifle if enemies endlessly spawn until I get close to their position? I mean wtf? I'm sitting on a rooftop with my trusty Springfield rifle, picking off enemies one by one, but it's useless because I run out of ammo and there are still just as many enemies as when I started! Argh!! What a complete waste.
Pros:
+ Good maps
+ Sniper mode trigger pressure meter is pretty cool
+ Weapons use/firing is overall good (except grenades)
+ Controls are overall good
+ Sound effects
+ In-game dialogue is relevant and interesting
+ Earning weapons upgrades by using your weapon effectively
Cons:
- Endlessly spawning enemies
- Difficulty is too steep
- Graphics are PS2
- Sorry but a single direct hit from an M1 Garand would kill anyone...no need for a 2nd shot.
- 4 shots from a Colt .45 to kill an enemy
- Kamikaze enemies who are impervious to bullets
- All enemies are expert marksmen, no matter how far away, even when they've only come out from cover a millisecond before
- Allied AI troops are not very helpful
- Grenades are difficult to aim (many games have done this better).
- Grenades cook off way too long
Customer Review: Meh...Its not terrible. Summary: 4 StarsI've always liked WWII games, and was excited to play one based on the Airborne soldiers. The concept is great but I think the games full potential wasnt reached. The graphics are more PS2 than PS3, and its annoying how the enemy soldiers are endless until you advance your position in most cases. I like the fact that you can land anywhere and change things up a bit, but aside from that its really just another FPS. Also the AI controling your fellow Airborne soldiers is pretty dumb, they dont utilize cover properly, constantly run into each others line of fire, and are always getting killed off, they mostly just get in the way. I would have liked to see a bit more realism with the firearms, both accuracy and damage. One shot to the chest with an M1 Garand should bring a nazi to the dirt, rather than him taking the hit and not even flinching until you shoot him again. Unfortunately I think most combat shooters are starting to blur together into a predictable, ho-hum experience. Start here, kill those guys, go there, kill those guys too, go a bit farther over there, kill some more guys, blow up a tank or something, hooray you beat the level.
Overall its not terrible, but its also not that great. The developers should have put a little more effort into it and they could have had something really amazing.
Customer Review: Worst Medal of Honor I've ever played. Summary: 1 StarsI've been playing Medal of Honor since the very first game on PlayStation. This is the only game series I've played where each successive generation is worse than the last.
Where to start? First of all, weapons. I remember being able to use the Garand very effectively in Medal of Honor and Medal of Honor: Underground (the latter is still the best game in the series, in my view). Now, it is nearly useless because enemies run at the speed of light. Single-shot rifles have next to no chance of hitting anybody unless you're very far away and they don't know you're there, or the enemy is just two feet in front of you. And the enemies of this game have a horrible "kamikaze god" AI that will allow them to rush you, disappear out of the sight of your hyperactive camera, and knock you out while you're spraying bullets into them at point-blank range. Let's say you have a good high perspective from which to snipe your enemies? Your character will refuse to move to a place where you can actually, you know, see the enemies. And if you happen to get a good spot sniping your enemies, your allies will gleefully rush to your spot and protect the enemies by blocking your scope right at the minute you press your trigger, or stick their big bodies right in your path of retreat so you can't move. Artificial Intelligence, apparently, only apply to Italian and German enemies and not to Allied troops.
Apparently somebody at Electronic Arts confused himself with a filmmaker, because this game is chock full of visual tricks that make it a pain in the behind to play. When you get hit by a bullet, the whole screen shakes and turns white so that you can't see who's hitting you. When you use a sniper rifle, the scope is blurry for the first two seconds, so if you're being fired upon, you'll have to wait for about 15 bullets to finish hitting you before you can even start aiming. When you're outnumbered, the game will experience lags so that you'll suddenly "teleport" to a few feet from where you were, completely disorienting you. And here's one of the worst parts: If you get a weapons upgrade within a level, say a grenade launcher for your rifle, the game will go into slow-motion for 10 seconds and -- get this -- automatically switch you to the new weapon without your consent. Since these level-ups can happen while you're fighting 10 enemies in front of you, the slow-mo makes you a sitting duck because all commands, such as switching weapons or reloading, are disabled while the slow-mo happens. Thanks a lot, EA, for forcing me to switch to grenades while I'm fighting close-quarters.
Every single "cut scene" in this game is in real time. I've tried mashing every button available, but there's no way to skip them. So, if you're replaying a mission to try to get better scores or weapons upgrades, you have to wait through all the movies; you can't just skip ahead. This feature is moronic in the extreme.
But the part that infuriates me the most is the checkpoint system. I've been replaying the lower levels of this game repeatedly, convinced that I just needed time to build up my strategies, get used to the game, improve my weapons, and maybe then Airborne would be more fun. But the checkpoints in this game are completely screwed up. Even with Autosave turned on, you can complete five out of six objectives in a level, get killed, and then suddenly you'd find yourself descending on a parachute again, losing 18 minutes of game progress. What the? I've tried everything, such as frequently using the "Save Last Checkpoint" feature, but this glitch seems to happen at random; on one game I'd be able to continue from the last completed objective, and then on another I'd be sent right back to the beginning again. Nothing is worse than having to replay the same tired parts over and over while you try to get past that one super-hard section near the end, and that's exactly what this game does.
It saddens me to remember how much fun I used to have with the Medal of Honor games. And the last three Medal of Honor games I've tried to play have all been too much eye candy and visual toys, no fun.
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