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Mercenaries 2: World in Flames by Electronic Arts
Product SummaryBrand: Electronic Arts Release Date: 2008-08-31 Platform: PLAYSTATION 3 Model: 15782781 Publisher: Electronic Arts Product features: - Profit from chaos in this explosive, open-world action game
- Take on only the assignments you want
- Jam-packed full of colorful characters and environments
- Jump in and out of the game at any time
- Play solo or in cooperative multiplayer mode
Accessories:
Video Game Reviews of Mercenaries 2: World in FlamesCustomer Review: Excellent game if you can see past the flaws Summary: 3 StarsThe original Mercenaries was one of my favourite games to every release on the PS2. It took Grand Theft Auto to a more mature level, removing the smut and 'glory killing'. You were a tool of war. No longer was it acceptable to kill anyone and get a way with it. You had consequences. The second installment is no different.
I went from being very very excited for this game to release, to 'meh', this looks okay, back to very excited. Lets get the bad out of the way.
First, the graphics. While not amazing 'next-gen' quality, they still do shine in some areas. The world is enormous and the graphics are really what I would expect from such an open world game. Grand Theft Auto IV comes to mind and I would pit what this game has to offer against GTA any day. The textures are pretty low resolution and when you stare at them, they start to look pretty bad.
The physics. Oh...my...gosh...The very first mission I played was one where you were asked to take a load of guns in the back of a truck to a destination. Apparently these guns were made of a very light-weight rubber as they constantly bounced their way out of the vehicle. I was literally about to put it up on Amazon and sell it. But I gave it another try...and another......and I finally got it. There are quite a few of these types of mission in the game that will really have you frustrated. Another reason the physics are so bad is that you can move almost anything by yourself. I'm talking big storage crates that ships carry. Just give it a kick and it moves! Whoops! Accidentally land your boat on the sand? Just kick it back into the water!
The AI. Terrible. There can be some missions where it gets hard (Capturing bounties that are surrounded by 4 AA Guns, 6 tanks, 4 recoil-less rifles, and about 50 guys can be tough) But for the most part, the AI is just plain dumb. You can get about 2 feet away from them before they might start shooting at you. And when they do, just give them a quick flick of your forearm and they drop!
And last, the stockpile system. While it offers loads of air strikes, helicopters, and supply dumps, it is a very frustrating system. In order to get ANYTHING that you own, you have to set it to one of your three 'equip' slots, select it from you menu, then throw a smoke grenade to have your helicopter pilot deliver. Why is this bad? If you're in the middle of an intense mission and you decide you want, nay, NEED a tank, you have to wait for your delivery man to bring it to you! Also, when you die and you're not in a mission, the med-vac takes you back to base and you start over with nothing equipped! You have to redeploy all of your equipment to get ready to go again. Why can't your base have a stockpile of weapons to just choose from?
Now for the good!
YOU CAN DESTROY ANYTHING!!! Literally! There is an enormous oil tanker in a lake that you can blow up. Any building you see is free game. Trees catch on fire. I have not seen anything that I cannot destroy! The ways you can destroy stuff are endless as well. Plant C4 on the building and blow it up. Plant C4 on a truck and drive it into the building and bail out and blow it up! Call in a laser guided bomb. This was the highlight of the first game and it hasn't changed with the second.
The sound is great. The game makes very good use of surround sound and bass. Although, my standard pistol does pack more of a 'sound punch' than my rifle, but at least it sounds cool. All the explosions and gun effects are very nicely done.
The missions. There are not a whole lot of story missions, but the side quests will keep you busy enough. There are 'High Value Targets' to capture and collect bounty on. There are 'Targets' to destroy for each faction. Then there are 3 part missions that progressively get harder, but the reward is greater. You can repeat those as many times as you want. There are also training exercises that you get with your personal faction, the PMC. You Headquarters lady has you sniping, using mounted weapons, etc., all for a wager that you can decide. Once you recruit your Mechanic, Helicopter Pilot, and Airstrike Pilot, they have training missions for you as well; a great way to make money.
The bottom line is, if you were a fan of the first Mercenaries, buy this game! The fun to be had blowing stuff up and wreaking havoc far outweighs an glitches that might be present in the game. And who knows, they may release a patch some day to fix all that.
Description of Mercenaries 2: World in FlamesMercenaries 2 features the latest and most dangerous in civilian and military tech, everything from shiny new sports cars, to the future-tech satellite-guided bunker-busting mini-nuke. Tanks, APCs, boats, or luxury automobiles, you can have it delivered to you in real time. If you run out of cash you can always acquire the gear you need in the field. Build Your Own Private Military Company - Recruit other mercenaries to build out your arsenal and options until you have the ultimate array of options to play with Playable Water - Fly over it, swim through it, race across it in boats, water is an active part of the game Landing Zones - Go to one of your captured drop zones and instantly get transported to the next hot spot and right back into the action A Mercenary's Rule: Everyone Pays Mercenaries 2: World in Flames is an explosive open-world action game set in a massive, highly reactive, war-torn world. When a power-hungry tyrant messes with Venezuela's oil supply he sparks an invasion that turns the country into a war zone. But for you, international crisis is all upside: You are a mercenary, and you profit from chaos. You are not a soldier. You don't have to play by anyone's rules. You have your own code: you will fulfill the terms of the contract, no matter what. If you see it, you can buy it, steal it, or blow the living crap out of it. Play your own way, or play with the help of a friend in the new co-op multiplayer mode. And remember rule #1 for mercenaries: EVERYBODY PAYS. |