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Video Game Reviews of Condemned 2: BloodshotCustomer Review: Good game. Get your aggressions out. Summary: 4 StarsAfter playing the demo, a friend and I had so much fun with it we both decided to buy a copy of this game. The game is so satisfying to play because you are constantly involved in a vicious melee with groups of psychos. You can beat them up with fists or whatever random items are strewn throughout the game. The game takes the focus off guns as weapons and instead invites you to use ANYTHING else. All the fighting in the game is solid and you are able to pull off decent combos and such all in first person mode. They do this very well and I wish other games used this style of solid melee combat because there is so much they let you do with it here. The game is exceedingly violent both vocally and visually, but you will no doubt enjoy breaking a gumball machine over someone's head.
Outside of that, there isn't a single place in the game where I didn't have my flashlight out. It got a bit annoying, but not as bad as Doom 3 for cheap thrills. The game has some scary spots, but the whole time you feel a general feeling of unease and creepiness. I liked the atmosphere and hope to play another game like this. Once finished with single player, you can beat up computer enemies all day in a fight club mode that respawns forever. You can also go online and punch out people there (an option I have not tried, only "Youtubed"). Id say it's at least worth a rent if not worth owning the game. Im a proud owner and am looking into getting the first game for PC.
Customer Review: Don't come over too the darkside!!! Summary: 2 StarsI had to wear night vision goggles to play this game, cause it is SO DARK!!
It looks cool, but I never finished teh game cause I got tired of straining my eyes to see the screen.
Customer Review: Do not overlook this game Summary: 4 StarsThe reviews pin this game about average. But surprisingly my wife found the demo interesting. So I bought it any way. The game isn't perfect, but the story, decent combat engine, and CSI style forensic game play will have you wishing it was longer. This game is definitely work a play through. If you like horror, even a little bit, and are sick of the typical resident evils and silent hills, look no further and give this game a shot.
Customer Review: A moody, brutal brawler Summary: 4 StarsDespite the fact that they are not usually my genre, I found survival horror games to be the most affecting as far as emotions. Some games which have emotional cutscenes pass by with nary a tear and some games with topics that should hit home don't do much of anything. But play a character stuck in a haunted mansion or a dilapitated town filled with creepy residents and it's bound to get your heart racing. With a brand new PS3 in tow and not wanting it to be like the Wii (read: used only for occasional play moments and not every game that gets released), I thought I'd check out this one. And despite some gripes as well as a weird bug, this is still one atmospheric and violent game.
Story: Taking place almost a year after the events of Condemned: Criminal Origins (still just Xbox360), Agent Ethan Thomas has his the bottle hard and is having visions and nightmares. Not only that but the town's occupants have gone a bit...crazy and have started to beat each other up. When his former mentor Vanhorn leaves a call for help, Ethan is sent to investigate which will also bring to light some other mysteries and people behind the scenes.
The first half of the story is great and really delves into this idea of a supremely harsh detective story (an even grungier looking "Seven" if you can believe it) but then things go a little nuts and the plot takes a sharp turn and it becomes silly and new ideas are introduced that kind of ruin the whole thing. While you do want to play through till the end, it's still going to be looked back on as the "good half" and "everything up to the end".
Graphics: When you're dealing with a high-end television set, I love games like Uncharted: Drake's Fortune or Ratchet and Clank where the sharpness and vibrancy of the graphics will make things stand out. However, Condemned is the opposite route with lots of blacks and browns (and red of course) and it's a more "murky" looking title. That doesn't mean it looks bad cause it looks fantastic from detail to lighting to character animation. And having it entirely from Ethan's viewpoint helps since climbing up ladders actually shows hands and feet and not just the wall going up or down.
Sound/Music: First a bit of noting: on the Ps3, some have mentioned this idea of a crackling sound that's heard that I found is even more audible in the menus. While it's not detrimental to the gameplay, it is distracting and kind of ruins the sound a bit. Which is too bad cause the score here is atmospheric, atonal and quite creepy and the voice acting is also fantastic including a role by MGS's Roy Campbell as your boss. Also very much welcome is the sound design which plays into the combat. Hitting enemies with fists or weapons gets that awesome crack and impact sound that will sure to rattle your teeth and make your jawbone flinch.
Gameplay: I have to be honest: I kind of hate first-person shooters. Sure I can handle the occasional one like Bioshock or something but for the most part they turn me off. Condemned though uses for the most part an emphasis on melee (guns gets a bigger appearance unfortunately later on). Many items can be found in your travels from pipes to wrenches to crowbars, bricks that you can toss at people. Couple times I even found toilet seats. Using the L1 or R1 buttons is for your left and right fists respectively while holding them is for blocking. If you punch with both fists one after the other, you can activate a combo which deals bigger damage. Pressing the R3 button brings a kick (perfect for hitting enemies that ****ed you off after you killed them) while L3 and a punch will bring a hook. The problem is that enemies can frequently hit which cancels out any combos you're trying for and bizarrely they seem to take a lot of hits before they're dead. I can smack a guy 5 times with an aluminum baseball bat and he still gets up. What the hell?
But getting the kill move is the satisfying part and this game brings to the table an "environmental kill". Basically if an opponent gets stunned, pressing L1 and R1 and you'll put them in a choke hold where you can snap their neck but if you're feeling particularly vindictive, you can look around the room for an icon where you can kill them in a move unique to that place. One move I put the guy's head against the door frame and proceeded to kick his head against it. Ouch. Another I found a vice and well, let's just say he got more than a migraine coming.
There's also some investigative parts which show up which are fun though sometimes I felt without a walkthrough, there was no way I could've answered some of these questions. You get a UV light to follow blood trails and hidden messages, a spectrometer for locating emitters ("noisy hubcaps" as Yahtzee calls em), cameras and a GPS. The actual investigating only happens in specific parts so you're not going to be CSI'ing your way the whole level.
While I didn't lose sleep after playing this, there is some particularly nasty parts and some of the special kills are totally brutal and that's nothing compared to the brutality that comes from smacking people with pipes in the face and despite the sound gripe, this is certainly a worthwhile game to play even if it goes haywire at the end.
Customer Review: Plotline severely lacking Summary: 2 StarsAs a horror fan, gaming fan, and forensic freak, I was waiting with baited breath for this to come out. The graphics are something to behold - unbelievable environments and character movement. However, I just cannot get into this game because of the ridiculously laughable plot. In the first mission you are just walking around, and creatures made out of tar start skulking around and attacking you. At this point I have no concept of why I am being attacked by tar-monsters (according to the box this is a story about catching a serial killer). Subsequently, you are attacked by posessed baby dolls, freaks in chain-mail, a wild, posessed grizzly bear (who somehow knows exactly where you are at any time inside a building complex), and the "alcohol monster" which is YOU with some mummy-face. Now I am fighting a "mad magic-man", who I have to kill with bottles of booze. Are you kidding me? This plot is pathetic! What a waste! Can someone also please explain how you can somehow transmit tissue samples to the lab using your PDA while you are standing in the wilderness. Come on man! This is so dumb! I am very disappointed.
More Customer Reviews: 1 2 3 4 ›
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