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Product SummaryBrand: Sony Audio: English (Unknown); English (Original Language) Published: 2008-10-29 Release Date: 2008-10-28 Platform: PlayStation 3 Model: 98155 Publisher: Sony Computer Entertainment Product features: - The Island - A brand new radically different location for the festival.
- The Monster Truck - An all new vehicle class added to the core vehicle selection for a total of 8 different vehicle classes.
- Immersive Online Experience ¿ A radical re-look at the whole MotorStorm online experience, focusing on ease of use and breadth of gameplay all while tearing it up in races up to 16 players.
- Improved Actions - A new level of control; punch, duck and ram using a new control layout.
- New Rating Systems - It¿s not all about winning; it¿s also about how you perform.
Video Game Reviews of MotorStorm Pacific RiftCustomer Review: Good arcadey action Summary: 3 Stars
Motorstorm is a great arcade game. In my opinion it is offroad ACTION, and less of a racer. I know ACTION doesn't seem befitting of a game in which you drive, but there are too many problems to call it a real racer. Unless you are a big rig or a Monster truck, it feels as if the environment, the other vehicles, and YOUR OWN VEHICLE are all stacked up against you (not in the strategic good way). Let me bring you to a better
The environments are beautiful and in motion they're the best graphics I've seen besides Gran Turismo 5. Littered throughout the environments are water, ramps, and fire. Fire/lava is a universal hazard to be avoided by all, water cools your engine, but sometimes deep water can swallow up an ATV/bike. I'm sure you know this stuff. Also sprinkled throughout the environments are rocks. BIG and small. These rocks are obviously placed there as a fun little obstacle, but they have the potential to flip over your vehicle if you roll over it on one side. There are also changes in elevation and tiny hills that will flip over any vehicle. This makes it very hard to master the course for reasons I will further explain. Each con of this game branches out into another con unfortunately.
These rocks are even more of a hazard when considering the OTHER RACERS. You'll be battered and beaten by larger vehicles, and sometimes even smaller ones. At times they even sacrifice their own vehicles to make sure you mess up. If you even TAP a monster truck's wheels or a big rig, the game will go into the slow mo crash sequence (that's why I never use a bike). The damage system while brilliant and extremely detailed is overly exaggerated. I had a rollover (from one of the rocks) while I was going pretty slow and my wheels popped off and all of the paneling and bumpers flew everywhere as well. If you roll over at all for any reason YOUR TIRES WILL FALL OFF. I dunno why, but almost every time I crash my tires fly off. 90% of the time the crash will be in slow mo, and oddly there is an explosion sound effect as if your engine blew up. Its EXTREMELY cool when you first buy the game, but after a month, it gets annoying. I wish there was an option to turn off the slow motion crash "movies." The amount of times you'll crash in the first day will be in the hundreds, I guarantee it. Still to this day, I strongly believe that the crash physics are the best I have EVER SEEN. Nothing else comes close albeit hugely exaggerated. Your car will look like a crushed beer can after certain crashes.
Which comes to my third con, YOUR VEHICLE. I've been playing Motorstorm for a good month now, and most of the time I crashed, I'd say 70 percent of the time is because of the vehicle's handling. I know this is an offroad game, but the vehicles slide around a lot more than they should. The guy even said it in the IGN review. They should call this game slidestorm. Seriously, you will slide all over the place and flip over easily while trying to avoid the Monster trucks and Big Rigs mowing you down. What's worse is that in a buggy you don't feel grounded. You feel like you're just going to fly into the air even if you go too fast. Simply racing becomes a burden, which is why many played the demo and just dismissed it as a stupid arcade racer. I can see why they did though unfortunately.
You never feel completely safe if you're not in a Big Rig or Monster truck. Even the Monster truck feels like paper when driving next to a big rig. The tracks offer many paths for you to take advantage of your vehicle's strengths, but all of this flies out the window after experiencing the "rubber-banding" that everyone was talking about. I've heard the term "rubber-banding" in almost every professional review I've come across, and believe them.....ITS TRUE. On lvl 8 (which I don't believe I'll ever be able to beat BTW) driving effectively becomes impossible. You'll turbo past a monster truck just to see it right behind you 3 seconds later. Its a broken difficulty and so brutally hard that I stopped trying. If I crash in first place, I'll remain in at most 4th for the remainder of the race. In short, you have to drive perfect with all the the listed problems above. Please. Its near impossible!
There is also no variety to the sounds for the vehicles. There are in total 8 engine sounds. 1 for EACH ENTIRE CLASS (atv, bike, bugg, big rig). My dirtbike sounded the same as by Harley-type motorcycle. Thst's just.......bad.......and sad.
A good side to this game is being able to pick it up every now and then put it on medium difficulty, choose a track and time of day, sit back, and look at the beautiful graphics as you drive. On the harder difficulties the game becomes unplayable and is no fun at all for me. I'll admit, I got this because of my long wait for the reason I bought my PS3. Gran Turismo 5.
One other HUGE asset to this game is eliminator mode. The true form of the game comes out in eliminator. You are basically fighting for your life to not be in last place as all of the cars around you are blowing up and crashing in the process of avoiding the dreaded last place. In this mode every 15 or so seconds the person in last place blows up. As you play this mode, you really get the feel for the "Lunatics" atmosphere the developers were trying to get across. The sense of urgency and the rush of adrenaline you get from this single mode really show the game's true wasted potential. I actually find this mode and the speed events (time trials) more strategic and fun than actually racing. Maybe its too many cars on the track, I dunno.
I've juggled with the possibility that there are far too many cars on the track at once and its TOO MUCH CHAOS. There should be only 7 or 8 cars on a track not 12. The graphics on the vehicle models are OUTSTANDING. FEEL FREE TO ASK ANYTHING ABUT THE GAME THAT WASN'T ADDRESSED IN MY REVIEW. ANYTHING! Thank you for reading my review. PSN: I-Am-theIRONMAN
Description of MotorStorm Pacific RiftThe first Motorstorm wowed fans with its heady formula of brutal, unpredictable off-road racing, festival vibes and stunning Monument Valley desert scenery. Now, Motorstorm Pacific Rift takes you to a solitary tropical paradise in the Pacific Ocean, ready for a whole new take on no-holds-barred racing action through thick swamps, dense jungle, towering peaks and steaming volcanoes.  Unleash the storm again |  Happy landings in the air zone. View larger. |  4-player split screen. View larger. |  The new Monster Truck class. View larger. |  Light up in the fire zone. View larger. | Not just pretty backdrops to the action, these environments take center stage in challenging players with everything in Mother Nature's arsenal. Thick mud, tangled undergrowth, swift flowing rivers, choking volcanic clouds and searing lava pools all test the drivers to their limits and beyond. Expect a rich festival of off road racing, along with a host of game modes and rewards. It's brutal, dangerous, relentless, and unpredictable and more than a game - Motorstorm Pacific Rift is a way of life. Even More Vehicle Classes and Tracks Pacific Rift ships with eight car classes: the seven from the original game (Bikes, ATVs, Buggies, Rally Cars, Racing trucks, Mud Pluggers and Big Rigs) all reproduced in new forms, as well as the new Monster Truck class. Big, but not as big or powerful as a Big Rig, Monster Trucks are surprisingly fast for their size and are able to roll over most other classes of vehicle and virtually any vegetation they encounter. The game's list of playable tracks has also been doubled to 16 and are categorized along the lines of the elements and the different environmental zones are found on the island. These zones are: - The Air Zone - Tracks high up in the mountain and featuring lots of big jumps.
- The Fire Zone - Track oozing with new land and pools of lava that come from the island's resident volcano.
- The Water Zone - Here players will find courses laid out along the the beaches and other water sources of the island.
- The Earth Zone - The typical rough, rocky mud-filled off-road courses similar to the tracks found in the original game.
Multiplayer Modes In addition to the wild, anything goes singleplayer festival mode players of the originalMotorstorm game will remember and relish, Motorstorm Pacific Rift also provides addictive multiplayer modes for both online and local play. These include the same rampaging, music injected, 12-player online support as the first game, as well as multiplayer options for local action up to four players. Play in local multiplayer modes are further enhanced by new four-player split screen functionality that when used in conjunction with the game's 720p HD video output ensures clarity no matter how fast racers are moving or how much mud they are throwing up. Key Game Features: - The Island - A brand new radically different location for the festival.
- Unpredictable Events - Never the same race twice. Events will take place to change the race on a lap to lap basis.
- Split Screen Play - Play with up to 3 buddies on the same screen.
- The Monster Truck - An all new vehicle class added to the core vehicle selection for a total of 8 different vehicle classes.
- Immersive Online Experience - A radical re-look at the whole Motorstorm online experience, focusing on ease of use and breadth of gameplay all while tearing it up in races up to 12 players.
- Improved Actions - A new level of control; punch, duck and ram using a new control layout.
- Free-play - Race how you want by creating your own race tickets.
- Photo Mode - Snap your greatest victory or your most visceral crashes and share them with the world.
- New Rating System - It's not all about winning; it's also about how you perform.
Bells and Whistles: Tunes and XMB Functionality As was the case with the original Motorstorm, the driving experience in Pacific Rift can not be separated from the music that accompanies it. The game comes with a thumping 40 song soundtrack and players will also have the ability to pipe in their own playlists saved to their PS3 the ability to access others saved on your PS3's Hard drive. In addition for players who want to relive their moments tearing across the island, the game also features PlayStation 3 XrossMediaBar (XMB) functionality and Photo Mode. XMB lets plays create movies of their races and access them from the PS3's main menu, while Photo Mode allows you to take snapshots while within a race. As you roll into the Rift, expect a rich festival of off road racing, along with a host of game modes and rewards. It's brutal, dangerous, relentless, unpredictable and much more than a game - Motorstorm Pacific Rift is a way of life.
Racing & Flying Games
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