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Product SummaryBrand: Warner Bros Audio: English (Unknown) Published: 2010-09 Release Date: 2010-09-21 Platform: PlayStation 3 Model: 1000169715 Color: One Color Publisher: Warner Bros Product features: - Race as any and all of the drivers and teams from the 2010 FIA Formula One World Championship, including Jenson Button, Lewis Hamilton, Fernando Alonso, Michael Schumacher and more
- Own the wheels of your dreams, choosing from a huge range of vehicle variables to create your ultimate custom 200-plus-mph racer
- Rip through the circuits at Silverstone, Spa and Monaco, relive the Canadian Grand Prix and Singapore's dramatic night race in high definition and dominate an all-new Korean circuit as each of the 19 F1 tracks comes to life in breathtaking realism
- Experience the F1 world from underneath the driver's helmet ? from the paddock to the garage ? as you interact with rivals, crew members and fans in an authentic environment developed with the help of real race engineers, mechanics and drivers
- Active Track technology and an advanced weather system bring rainy, slippery and other challenging conditions to the course with skill-testing realism
Video Game Reviews of F1: 2010Customer Review: NOT a Simulation Summary: 1 Stars
If you like Arcade games (unrealistic handling) and only want to play the single player mode then this is a 4 star review (it would be 5 stars if not for the graphics). If you only want to play the multiplayer mode then this is a 3 star review.
Ignore the reviewers who said this is a Simulation game - they are mistaken and I can only assume they have never played a proper Simulation game such as Forza 2 or Gran Turismo 5, instead they are comparing it to other pure arcade games. F1 2010 is NOT a Simulation game, it's a Semi-Simulation game - everything is realistic (such as the speed of the cars for example) apart from the handling which is arcadey (unrealistic). The game was promoted as being a Sim, I read that the developers had learned from the past mistakes with the previous crappy arcade F1 games and that they were going to do it properly this time and make a Simulation game. To the people who may say my rating is unjustified - if I buy a game expecting it to deliver on it's promises but it doesn't and I sell the game because I don't like it as it's not enjoyable for me then why would I give the game anything more than 1 star?
In an official video I watched, the former F1 driver Anthony Davidson said that they were trying to make a game which was as close to real-life as possible while still allowing people to play it. If they made it exactly like real-life then nobody except real pro-drivers would be able to play it - all console games do this such as Forza 2. However F1 2010 didn't do this - instead they just gave the game arcade (unrealistic) handling.
One aspect of this Arcade handling, is that F1 2010 doesn't seem to recognise fine inputs on the analogue stick when braking and steering into a corner, it seems like all that's required, is for you to hold the stick all the way to the left or right - I wore the skin out on my thumb trying to wrestle with the car. All I can say is that it feels like I'm driving an extremely fast tank instead of an F1 car! Even if you tune your car properly the car still have arcadey handling.
This was in the Amazon description: "Simulation Racing: Every aspect of Formula 1 is replicated in exacting detail, but less experienced racers can still choose to play in a less serious arcade style mode". There is no Sim or Arcade mode you can only choose what driving aids you want, even if you turn the aids off this won't change the fact that the handling is arcadey. If you're an above average racer and accelerate and brake with the triggers I've been told that you might as well drive with the aids off as you won't even notice any lock up or traction problems.
You have several preset control schemes to choose from (you can drive with the A button to accelerate and the X button to brake if you want) and you can use the wheel if you want. You can't reprogram the controls. Here are the driving aids of importance:
ABS: On or Off
TCS: Off, Low, Medium or Full
Braking Assist
Automatic or Manual gears
Driving line
Graphics
To the people who say the graphics are brilliant - are you blind? They're acceptable but not great. Yes the CARS look good (apart from the jaggies on the metal bits connecting the front wheels to the car) but everything else you see (the road and the scenery) looks slightly worse than Forza 2 and you get jaggy lines on the white-chalk boundary lines of the road (unlike in Forza 2). This game says it's 1080p but I tried 1080p and 720p and found they both looked the same. I also can't quite put my finger on it but there may be something wrong with the frame rate - the picture doesn't feel that smooth - it feels slightly jumpy.
Single Player Mode
The single player career mode is a lot of fun, every aspect of a real race is what you can experience in this game (although you don't get breakdowns) and the game can be as detailed as you want - you can even choose short races or full distance races and you can skip qualifying, etc and just do the main race. It's very immersive and almost makes you feel like you're in a real race. If you're a fast driver it's possible to win a race in a slow car which would be impossible in real life. The game gave the impression that when you start with a slower team, you're given realistic objectives like "finish 15th" in a race. So I expected to have to struggle to get to 15th and it would be impossible to get above this position (just like it is in real life), however I found that I could get far above that and even win a race. You don't have to do anything special, just outbrake the AI drivers to overtake them (they brake way too early).
The A.I is intelligent enough to not ram you off the track and it will act like real life drivers do, however they post slow times as mentioned above. Also the qualifying the times shown for the A.I drivers are fake, they drive much slower than this.
The race interviews have bad voice acting, they are bland and uninspiring and an interviewer's voice isn't in synch with his lip movements.
When starting the game you can select the difficulty (such as the driving aids used, damage, etc), however I don't think this changes the speed of the other A.I cars, it just changes which assists you can use and you can still turn the assists back on at any time.
You can't save replays and there is no telemetry. If you mess up a corner you can rewind to re-do it however you can only rewind to within the last couple of corners. Sometimes you can't control the car when you resume and you'll go flying off the track.
Tuning
When in your garage you can go to your engineer who will tune your car for you. You would expect your engineer to give you the best possible setup for the track but this isn't the case. You get bog-standard tunes (although the gears seem good), you have to choose which setup you want from several preset tunes based on the track type (wet, high speed, handling, etc). You'll want a low downforce setup for tracks with long straights and a high downforce setup for tracks with few straights.
Annoyingly, you can only save 5 tunes per car even though there are 19 tracks in the game and you also have the option of racing any track in the rain so that's another 19 tunes you need. I also found that when I saved a setup, when I went to load a setup on another track, my previous setup didn't appear so I couldn't load it. You have to write down your settings so can create the same setup on another track.
If you don't know how to tune then these pre-set tunes will be OK for you (think of it like a default setup). When tuning the car yourself you can tune almost everything that you would expect but the tuning is basic, for example rather than being able to select the precise amount of downforce you want, from 0-900 lbs you can only choose a level from 1-11. In Forza 2 I'm not very good at tuning but in F1 2010 I was able to tune every setting on the car to create a perfect tune in only a few hours which got me to number 1 on the scoreboard for Suzuka.
You can NOT have only 4 gears on a car if you want (for example) because every gear has a preset minimum and maximum speed that can't be changed so you have to use all 7 gears.
Multiplayer
Basically you can do Time Trial, System link or Multiplayer races - you can't paint cars, share tunes, view replays of other people's times (or even your own). Stupidly there's a scoreboard for Wins (this isn't a 1st person shooter for goodness sake! All you have to do is get more wins than anyone else to get to the top. Anyone can get wins if they play the game enough and pick and choose who they play against - this is not a good measure of skill. A TrueSkill rank leader board would have been better - so you only gain rank if you beat someone of a similar or higher skill than you.
Also, why show us how many wins a player has, when we don't know how many starts those wins were accumulated from? Look at this example:
Driver A - 301 wins from 1000 starts
Driver B - 300 wins from 400 starts
Driver B should be on the top as he has a higher win percentage than Driver A.
Time Trial
This is for practicing a track or for posting times to the scoreboards. The cars act like they have fully warmed up tires at peak grip, etc so you have nothing to worry about and you can get on with setting a good time. The penalty system is very fair, you can over cut rumble strips and it won't penalize you as you will see in my video. This allows you to attack the track without fear of getting a penalty unlike in Forza 3 which penalizes you for touching a blade of grass!
The scoreboards aren't very good, when looking at the scoreboard for a track you can only see the Gamertag name, time, car used and whether someone has used "A" or "S" (whatever that means). You can NOT download tunes by selecting someone's time then select "Download setup" - you cannot share tunes. You can't even view a replay of someone's time although you can race a ghost of your own time or another player's. However the ghost is practically useless, it really is like a ghost - you can barely see it. It has a mind of it's own, sometimes it's just solid enough for you to see and sometimes it's invisible. There is no scoreboard to see who has the best total time for every track.
If you mess up a lap you don't need to continue racing until you reach the end of the track in order to start a new lap. You can just click restart and you get a flying start (as if you had exited the last corner of the previous lap at full speed) - this is a real time saver. Rewinding is only useful for learning a track as it will invalidate your lap time (won't get posted to the scoreboard).
Online Races
If you just want to race online, you don't need to waste time with the Single Player, all the cars are unlocked and there's no upgrades to buy so you can just race straight away. There is a maximum of 12 cars on a track instead of 24 as in single player. You don't get lag. The only thing I like about multiplayer is the fact that there are 12 cars instead of 8 and you have public lobbies.
You have "Quick Races" (a few laps) and Custom Match (public lobbies). The Quick Race types put you in a random lobby (like Matchmaking but it doesn't match you with people of a similar skill) and you're given a random car (which changes after every race). The public lobbies allow you to view all the lobbies or you can select 1 or more of the following things to view only the lobbies you want and you can then select the lobby you want to join:
Session Scoring: Per session or Championship (players can set up single races or multiple races).
Track Selection: Any track or whatever track you want
Race Distance: 1 lap, 3 laps, 10%, 20%, 30%, 40%, 50%, 75%, 100% (this is full distance like in real life)
Car Performance: Any, Equal (the cars are all balanced to have the same performance as each other), 2010 (each car is as it's real-life performance).
Participation: Any, Race Only, Qualification & Race.
The equal performance thing is stupid, what's the point of having different cars if they're all going to drive the same?
Annoyingly when setting up a lobby you can choose other settings such as Driving aids allowed, etc but these aren't available when you're looking for a lobby to join so you'll spend a long time scanning through the search results just trying to find a lobby that you like. And it seems that only the host can be a certain car, everyone else can only choose a specific car if nobody else in the lobby has chosen it yet - so you basically get a random car.
Players can vote to boot players or skip tracks which is stupid as they're all real world tracks so why should people be able to skip them?
There is a ranking system so you can see the rank of another player while you're in a lobby but it's crude, you gain XP (Experience points) simply by finishing within the top 10 of a race (there are only 12 people in a race), the higher you finish the more XP you get. XP contributes to your rank. The problem is that you could beat someone of a much lower rank than you and you still gain the same amount of XP than if you had beaten someone of the same or higher rank.
You seem to spend AGES waiting for a race to end or begin - this along with the fact that you get put in a random car is why I didn't want to play online anymore. You join a lobby and when everyone readies up the "race" starts. After the usual loading screen of about 30 secs (for example) instead of the race starting you're in your garage and can tune your car or load setups. The problem with this is why can't I tune or load a setup while I was in the lobby?, this would have saved 1 minute of time wasting.
After about 30 seconds the race starts but you still have another 10 secs or so of watching the automated "driving onto the track" sequence and the lengthy traffic light system to endure. After the race ends you have to wait up to 2 minutes for everyone to finish the race.
Video
Here's a video of my world record at Suzuka, just search YouTube for: aHuVkJU12q0
Note the graphics look better in this video than what they do when you play it on a TV (I have a 37" TV). This is because videos always look better when you reduce the size of them. Trust me though, everything I said about the graphics is true.
Here's a video which sums up what simulation drivers think about the game!: Search Vimeo for "Hitler reacts to F1 2010 by Codemasters not being a true simulation"
Here's the video where the developers lie about the game having Simulation handling (particularly shameful is the former F1 driver), just search YouTube for: C_sTJnZwrIk
Unfortunately the only realistic Simulation circuit racing game on a console is Forza 2 and Gran Turismo 5. Forza 3 is a Semi-Sim although very close to a sim and F1 2010 is a Semi-Sim with Arcade handling.
If you don't like this game you should be able to get a refund from Amazon - just say it's false advertising to say the following things in their item description:
"Simulation Racing: Every aspect of Formula 1 is replicated in exacting detail, but less experienced racers can still choose to play in a less serious arcade style mode". The handling is not exactly like real life or even remotely similar - it is arcade like and there is no game mode to choose from."
"All the cars, all the stars". You only have 12 cars to choose from when racing online.
Description of F1: 2010Complete with all the official drivers, teams and circuits featuring in the current 2010 FIA Formula One World Championship, F1 2010 will immerse players in the glamour and exhilaration of the world?s most exciting motorsport, from the paddock to the track. Developed using Codemasters? EGO Technology Platform, an evolution from the award winning EGO Engine, F1 2010 will deliver an unrivalled Formula One experience that put players into the heart of the world?s most exciting sport, powered by cutting edge graphics, advanced physics systems and integrated network play.  Rip through 19 tracks Synopsis The glamour. The exhilaration. The intensity. The speed. With drivers cruising a smooth 200mph ? minimum ? and cutthroat teams carving out dynasties of speed, Formula One is the most elite racing circle in the world and the most thrilling motorsport tearing up the tracks. Every curve of the track, every control on the dashboard and every strategy in the pit lane is of utmost importance in this intensified world ? and it's all re-created in stunning detail and officially developed precision when you take on the Grand Prix in F1 2010. F1 2010 immerses you, not just in the driver's seat, but into the driver's complete experience, in the full-throttle FIA Formula One World Championship. The progressive racing game delivers the authentic thrills of the actual 2010 Championship, with exclusive licensing from the Formula One to bring you all of the stars and all of the cars to grace this year's Grand Prix. Take on the celebrity, the persistence and the challenges of real Formula One racers as you rip through all 19 tracks of the 2010 in vivid high definition, work under pressure in the pit lane and even interact with fans and rivals off the circuit. Driven by EGO Game Technology, F1 2010 gives you unequaled handling, cutting-edge graphics and advanced physics. Do you have the right ingredients to handle Formula One?  Own the wheels of your dreams Key Features: - Race as any and all of the drivers and teams from the 2010 FIA Formula One World Championship, including Jenson Button, Lewis Hamilton, Fernando Alonso, Michael Schumacher and more
- Own the wheels of your dreams, choosing from a huge range of vehicle variables to create your ultimate custom 200-plus-mph racer
- Rip through the circuits at Silverstone, Spa and Monaco, relive the Canadian Grand Prix and Singapore's dramatic night race in high definition and dominate an all-new Korean circuit as each of the 19 F1 tracks comes to life in breathtaking realism
- Experience the F1 world from underneath the driver's helmet ? from the paddock to the garage ? as you interact with rivals, crew members and fans in an authentic environment developed with the help of real race engineers, mechanics and drivers
- Active Track technology and an advanced weather system bring rainy, slippery and other challenging conditions to the course with skill-testing realism
- Climb the Grand Prix ladder, switch teams, build a racing dynasty or compete against your own teammate for glory in an intense career mode
- Feel the rush, anxiety and pulse-pounding pressure of life in the pit lane as you work to get your car ready to roll as quickly as possible
- Propels you into the high-speed action of the FIA Formula One World Championship like no other game can, with exclusive licensing to deliver real F1 drivers, teams and circuits to your screen
- Advanced EGO Technology Platform, evolved from the from the award-winning EGO Engine, immerses you in stunningly detailed graphics, cutting-edge AI, advanced physics systems and integrated network play for a complete F1 experience
- Take the race online to go wheel-to-wheel against family, friends and fellow F1 racers around the world in extensive multiplayer competitions
Simulation Games
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